As may of you know, the shops are not working. The problem is our NPC plugin called Citizens. They are working on Citizens2 which is going to be awesome, but in the meantime they have stopped fixing bugs on citizens1 ( the version we use) Citizens 2 is in beta now, with no clear release date. I did try it once, but there is no trader NPC available anyway so it has no use to us and switched back.
So… to bring the shops back online we are going to move to a sign based shop system. We will keep with the sign shops until Citizens2 comes out, then the NPC’s will return.
It will work much the same way with a few differences…
- Each Item must have it’s own sign. Some of our shops are very small, so space will be a issue. We may have to build some sort of temporary shop areas to buy and sell items we don’t have room for in the main shops.
- Being a sign, there wont be pictures of the items, so it may be hard for some players to “shop”
- It isn’t as fun as having NPCs in the shops, selling you items.
- Items can be sold more than 1 at a time, which is a +
- Items can be sold as a set.
- And a big one… Users will be able to open their own shops! You stock, you set the price, you get the profits. There will be some rules for this one, so stay tuned for those, we are still testing, but I am looking to have this rolled out this weekend.
- Once the NPCs are back, Most of the sign shops will be removed, but player run shops will stay.

Well it has been a couple of months since we switched to our new map full of protected areas, vendors, monsters, new resources and all the goodness that comes along with a new map. This begs the question, what about the old maps? Well the original plan was to move to the new map while leaving the old maps available for a short time. Well…. that time has come. We will be switching 100% to the new maps in the upcoming month.
